During an update for historians, one of them dies from cerebral overload and is taken over by another traveler. The faction then breaks in and kidnaps the historians. A Blackbox is a device used to extract information from an unconscious or dying person and the team uses one to access a critically injured Hall to ascertain the location of historians. Jeff reaches out to his police sergeant to get his job back and is told to get help from a social worker first. Philip is questioned by the faction. Philip is given time with Kyle as a gesture of good will, who states that he sympathizes with the faction's goal, especially since he just saw another historian die during the update. Faction saves a TELL that Kyle provided to gain his support. Jeff reaches out to David to sign his therapy form for him to get his job back. David agrees to help as a social worker with Jeff's addiction, which the traveler doesn't actually have. Hall is able to relay information from when he was tracking his team's historian showing he ran into a faction team and was shot climbing a fence. He reveals that it was Kyle and Luca from his own team that shot him. Hall is able to show the team the location of the historians and the team is dispatched. While with David, Jeff receives a message to meet up at the location for tactical support. Philip is able to escape before being cornered by Kyle and Luca. Maclaren's team shows up just in time to save Philip and kills Luca and Kyle. The team saves all the historians while taking out many of the faction. Hall is told he saved them all and is able to pass away in peace knowing that. Jeff and Carly reconnect. Philip is seen throwing out his yellow pills that historians have to take.
The team track down Simon (Traveler 0004), a specialist who developed the consciousness transfer technology in the future, who was sent into a host body that developed schizophrenia after arrival. Simon, who set up the Travelers' communications system in the 21st, is haunted by hallucinations of Vincent, who previously convinced an institutionalized Simon that the Director wanted him to next build transfer technology in the 21st.
Cruise ships and luxe lodges are familiar sights in western Greenland, but more recently, the untamed tundra of the east has begun opening up. Natural Habitat Adventures is leading the push: two seasons ago it debuted Base Camp Greenland, a seasonal eco-lodge comprising eight rustic but cozy tented cabins, which visitors use as a home base for exploring East Greenland by boat, helicopter, and on foot. When you’ve had enough of the wilderness, return to the western shore. Upscale additions there include the glamping retreat Camp Kiattua, which has tipi-like tents with fireplaces and fur-draped furnishings, and the new Ilimanaq Lodge, which feels like the Arctic’s answer to the overwater bungalow. Each of 15 Scandi-inspired cabins feature floor-to-ceiling windows and oceanfront terraces for whale-watching and iceberg-spotting. —Lila Battis
Until now, Zambia has had little recognition as one of Africa’s great safari destinations. Yet experts know it as the birthplace of the walking safari — as well as the home of some of the most highly trained guides on the continent. In South Luangwa National Park, visitors can expect to see more animals than baobab trees, while Liuwa Plain National Park is the setting for the world’s second-largest wildebeest migration, when tens of thousands of the creatures head across the plain from neighboring Angola. Last year saw the arrival of Liuwa’s first permanent camp: King Lewanika Lodge, a six-villa safari lodge overlooking a watering hole where hyenas and antelope gather. —Mary Holland
Our travel experts — from travel writers around the globe to T+L's A-List travel advisors to our own editors — offer their recommendations. Then, we take a look at what places are now at the forefront of the global conversation, whether for new hotels and museums or major international events. In any given year, the cities and countries we recommend as the best places to travel in the world have a lot going on. And of course, we think about those travel destinations that are perennial favorites to determine which ones are reinventing themselves, ensuring there’s always something new to explore.
The first season of Travelers has a score of 100% on Rotten Tomatoes based on nine reviews with an average rating of 8.0/10. Neil Genzlinger, writing for The New York Times, described the first season as "tasty", and "enjoyable science fiction", with "some attention-grabbing flourishes and fine acting". Hanh Nguyen, writing for IndieWire, describes the series as "fun and freaky," finding the series' appeal "in how the core group of five travelers adjust to life in our present," noting the "human nature in the travelers". Lawrence Devoe, of TheaterByte.com, called the series "tautly paced and suspenseful" with "well-developed characters", declaring that "Brad Wright has a real knack for creating futuristic series". Evan Narcisse, reviewing the first five episodes for io9, appreciated the moral dilemmas offered by the series premise and the awkwardness presented by the characters' interactions with their hosts' friends, colleagues, lovers, or caretakers: "This is a superhero show in double disguise, offering up clever explorations of the secret identity concept that touch on the guilt and contortions that come with living a double life." Netflix announced that the series was one of its "most devoured" series in 2017.